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Procedural Generation in Construct 3 using Tilemaps.


This a free construct 3 template, I made to teach how to make Procedural Generation using Tilemaps.


Twitter @FuminoStudios

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Procedural Generation by FuminoStudios.c3p 54 kB

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Thank you for this very useful template!

Could you explain the very last event of the .c3p file? Why are you comparing to 0.47 value?

it's the value which determines how much terrain will spawn, try changing it and see the results. But remember The value is from 0-1